In 2010, Bungie started off the decade with one of the most iconic FPS games of our time, and with its recent re-release on PC, has ended it with Halo: Reach.
Halo: Reach was released as the 4th installment in the series, being Bungie’s last game before handing over the reins to 343 Industries, and acts as the prequel to Halo: Combat Evolved. The game has been re-optimised for PC, letting it run at 4K and 60FPS, and is the first game released as part of the new and improved Halo: The Master Chief Collection, in which each of the Halo games will be released periodically in chronological order.
The Nostalgia Factor
The game offers a nostalgia trip like no other, bring players back with breathtaking visual enhancements, and the original soundtrack giving older players goosebumps, reminding them of days when games were simpler. All of the DLC comes free with this port, so no worry of having to buy map packs that were released with the original game, I personally loved this as I never had any of the map packs in the first place, so even now, I’m still getting new experiences from Halo: Reach.
I recently completed Reach’s campaign again, and realised how brilliant the story is, and how memorable the characters still are almost a decade after release, compared to some later AAA titles. The multiplayer has been reworked into playlists based around either classic modes (like Slayer and Living dead), or party/team sizes, streamlining the experience for everyone. The iconic armour customisation system has also been reworked with each item being tied to a specific level and unlocked with ‘season points’ rather than credits like in the original game. A different set of unlocks are available with each season, hiwever if you do not unlock everything in a season, you can backtrack to unlock last season’s armour.
Overall, I still feel that 9 years later, Halo: Reach may still be the strongest release in the series, and possibly even the genre. Definitely worth picking up for both new and returning players, especially considering the rest of the Halo games will be releasing shortly, along with official mod support from 343 Industries coming in 2020.